Spatial Computing & AR/VR Application Development for US Innovators
Pioneer the next frontier of spatial computing and immersive experiences. Mr Umer Malik engineers cutting-edge Augmented Reality (AR) and Virtual Reality (VR) applications for Apple Vision Pro, Meta Quest 3, and mobile devices—delivering intuitive gesture interactions and spatial audio under Delaware mutual NDA.
Core Capabilities & Production Deliverables
Direct architectural execution by senior engineer Mr Umer Malik with zero agency dilution.
visionOS & Apple Vision Pro Applications
Native visionOS spatial experiences built with RealityKit and SwiftUI, featuring realistic spatial audio and eye-tracking navigation.
Meta Quest 3 Mixed Reality & Hand Tracking
High-performance standalone VR/MR applications leveraging Meta XR SDK, optical hand tracking, and color passthrough.
WebAR & Zero-Install Mobile AR
Instant browser-based augmented reality leveraging 8th Wall and WebXR, allowing mobile users to project 3D products in their room.
Spatial UI/UX & Volumetric Interaction
Ergonomic three-dimensional user interfaces designed around natural depth layers, pinch gestures, and spatial audio feedback.
Multi-User Spatial Telepresence & Avatars
Real-time collaborative virtual environments where distributed teams interact via synchronized avatars and spatial voice chat.
Enterprise Security & On-Premises Deployment
Private spatial application distribution via Apple Business Manager and Meta Quest for Business with zero public exposure.
Why US Pioneers Hire Umer for AR/VR
Direct access to senior spatial computing engineering without bloated studio markups.
Sub-20ms Motion-to-Photon Latency
Fluid spatial rendering engineered to eliminate motion sickness and deliver comfortable extended sessions.
Delaware Mutual NDA Protection
Strict confidentiality agreements protecting your proprietary spatial computing patents and 3D assets.
Predictable Milestone Pricing
Transparent fixed pricing per deliverable in USD with zero surprise hourly overages.
Synchronized US Daytime Collaboration
Real-time Slack communication and remote headset review sessions during your working hours.
Phased Delivery Roadmap & How This Project Runs
Structured from initial discovery call to production deployment and 100% intellectual property transfer.
Phase 01: Spatial Concept & Hardware Scoping
Defining target headsets (Vision Pro / Quest), interaction paradigms, and fixed pricing milestones in USD.
Phase 02: Graybox Volumetric Prototype
Building the core spatial interaction model, hand tracking, and testing on target hardware.
Phase 03: High-Fidelity 3D Assets & Spatial Audio
Importing photorealistic models, spatial soundscapes, and network multiplayer sync.
Phase 04: Deployment & Enterprise Handover
Private enterprise store distribution, full source code transfer, and 30-day warranty.
US Founder Frequently Asked Questions
Clear answers on US business hours alignment, USD milestone billing, and Delaware mutual NDA protection.
Which AR and VR headsets do you develop for? ▼
Can customers view 3D products in AR without downloading an app? ▼
How do you prevent motion sickness in VR applications? ▼
Can spatial apps be deployed privately for internal enterprise use? ▼
Who owns the 3D models and spatial computing source code? ▼
What warranty is included after project deployment? ▼
Great dreams deserve craftsmanship, not compromises. Let’s build yours.
US METROS & STATES ACTIVELY SERVED
© 2026 UMER XPERT. SERVING THE UNITED STATES — COAST TO COAST. All rights reserved. Contracts executed under Delaware mutual NDA.